void UpdateMaterialsBuffer()

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Description

The UpdateMaterialsBuffer method is a public instance method of the Terrain class in the Sandbox namespace. This method is responsible for uploading the terrain buffer, which is necessary when materials are added, removed, or modified. It ensures that the terrain's material data is correctly synchronized and updated in the rendering pipeline.

Usage

Call the UpdateMaterialsBuffer method whenever you make changes to the materials associated with a Terrain object. This includes adding new materials, removing existing ones, or modifying the properties of current materials. This method does not take any parameters and does not return a value.

Example

// Example of using UpdateMaterialsBuffer

// Assume 'terrain' is an instance of Sandbox.Terrain
terrain.UpdateMaterialsBuffer();

// This should be called after modifying the terrain's materials
// to ensure the changes are reflected in the rendering.