Description
The Vector3.Min
method is a static method that returns a new Vector3
instance. This instance contains the minimum values for each component (x, y, z) from two given Vector3
instances. It effectively compares the x, y, and z components of the two vectors and returns a new vector where each component is the minimum of the corresponding components of the input vectors.
Usage
To use the Vector3.Min
method, you need to pass two Vector3
instances by reference. The method will return a new Vector3
instance with the minimum values for each component.
Example usage:
Vector3 vectorA = new Vector3(3.0f, 5.0f, 7.0f);
Vector3 vectorB = new Vector3(4.0f, 2.0f, 8.0f);
Vector3 result = Vector3.Min(ref vectorA, ref vectorB);
// result will be (3.0f, 2.0f, 7.0f)
Example
Vector3 vectorA = new Vector3(3.0f, 5.0f, 7.0f);
Vector3 vectorB = new Vector3(4.0f, 2.0f, 8.0f);
Vector3 result = Vector3.Min(ref vectorA, ref vectorB);
// result will be (3.0f, 2.0f, 7.0f)