Description
The VectorPlaneProject
method is a static method of the Vector3
struct. It projects a given vector onto a plane defined by a normal vector. This is useful in various mathematical and physics calculations where you need to find the component of a vector that lies in a plane.
Usage
To use the VectorPlaneProject
method, you need to pass two parameters by reference:
v
: A reference to the Vector3
that you want to project onto the plane.
planeNormal
: A reference to the normal vector of the plane onto which the vector v
will be projected.
The method returns a Vector3
that represents the projection of v
onto the plane defined by planeNormal
.
Note: Both parameters are passed by reference, which means the method can modify the original vectors if needed.
Example
// Example usage of Vector3.VectorPlaneProject
Vector3 vector = new Vector3(3, 4, 5);
Vector3 planeNormal = new Vector3(0, 1, 0); // Y-axis as the normal
Vector3 projectedVector = Vector3.VectorPlaneProject(ref vector, ref planeNormal);
// Output the projected vector
// projectedVector should be (3, 0, 5) since the Y component is removed
Debug.Log($"Projected Vector: {projectedVector}");