string Value { get; set; }

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Description

The Value property of the EditorAttribute class specifies the editor to be used for a particular property or type. This property is a string that typically contains the name or identifier of the editor.

Usage

Use the Value property to retrieve or set the editor associated with a property or type. This is particularly useful in scenarios where you need to customize the editing experience in tools or game UI property editors.

Example

// Example of using EditorAttribute with the Value property
[Editor("CustomEditorName")]
public class MyCustomClass
{
    // Class implementation
}