string Icon { get; set; }

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Description

The Icon property of the GroupAttribute class is used to specify an icon associated with a group or category. This icon can be used in user interfaces to visually represent the group, enhancing the user experience by providing a graphical representation.

Usage

To use the Icon property, you need to apply the GroupAttribute to a class or member and set the Icon property to the desired icon string. This string typically represents the path or identifier of the icon resource.

Example

[Group("Gameplay", Icon = "gameplay_icon.png")]
public class PlayerController : Component
{
    // Class implementation
}