Description
The ClosestPoint
method of the BBox
struct calculates the closest point on the bounding box to a given point in 3D space. This method is useful for determining the nearest point on the bounding box's surface to a specified location, which can be helpful in collision detection, physics calculations, or spatial queries.
Usage
To use the ClosestPoint
method, you need to have an instance of BBox
and a Vector3
point for which you want to find the closest point on the bounding box. The method will return a Vector3
representing the closest point on the bounding box.
Parameters:
point
(ref Vector3
): The point in 3D space for which you want to find the closest point on the bounding box.
Returns: A Vector3
representing the closest point on the bounding box to the specified point.
Example
// Example usage of BBox.ClosestPoint
BBox boundingBox = new BBox(new Vector3(0, 0, 0), new Vector3(10, 10, 10));
Vector3 point = new Vector3(15, 5, 5);
Vector3 closestPoint = boundingBox.ClosestPoint(ref point);
// closestPoint will be (10, 5, 5) since it's the nearest point on the bounding box to the given point.