float Radius

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Description

The Radius field represents the radius of a capsule in the Capsule struct. This value determines the thickness of the capsule, which is a geometric shape consisting of a cylinder with hemispherical ends.

Usage

To use the Radius field, you can directly access it from an instance of the Capsule struct. It is a public field, so it can be read or modified as needed.

Example

// Example of creating a Capsule and accessing its Radius
Capsule capsule = new Capsule();
capsule.Radius = 5.0f; // Set the radius of the capsule

// Access the radius
float currentRadius = capsule.Radius;

// Output the radius
// Note: Use a logging system or UI element to display the radius in a game context
// Example: Log.Info($"The radius of the capsule is: {currentRadius}");