The Color.Random
property provides a convenient way to obtain a random color from a predefined set of 8 colors. This property is static, meaning it can be accessed without creating an instance of the Color
struct.
The Color.Random
property provides a convenient way to obtain a random color from a predefined set of 8 colors. This property is static, meaning it can be accessed without creating an instance of the Color
struct.
To use the Color.Random
property, simply access it directly from the Color
struct. This will return a Color
object representing one of the 8 preset colors.
// Example of using Color.Random Color randomColor = Color.Random; // Use the random color, for example, to set the color of a game object GameObject myObject = new GameObject(); myObject.Color = randomColor;