Converts the current Color32
instance to a Color
struct. This method provides a way to transform a 32-bit color representation, which is often used in vertex buffers, into a more flexible and commonly used Color
struct.
Converts the current Color32
instance to a Color
struct. This method provides a way to transform a 32-bit color representation, which is often used in vertex buffers, into a more flexible and commonly used Color
struct.
To use the ToColor
method, simply call it on an instance of Color32
. This will return a Color
struct that represents the same color.
// Example of converting a Color32 to a Color Color32 color32 = new Color32 { r = 255, g = 0, b = 0, a = 255 }; // Red color Color color = color32.ToColor(); // Now you can use the Color struct for further operations // For example, setting it to a material or using it in rendering logic.