void ClearInMemoryReplacement()

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Description

The ClearInMemoryReplacement method is used to reverse the changes made by the SetInMemoryReplacement method. This method is part of the Editor.Asset class and is used to clear any in-memory modifications that have been applied to an asset, effectively restoring it to its original state as it exists on disk.

Usage

To use the ClearInMemoryReplacement method, simply call it on an instance of the Editor.Asset class. This will remove any temporary changes that were applied using SetInMemoryReplacement, ensuring that the asset reflects its true state as stored on disk.

Example

// Example of using ClearInMemoryReplacement
Editor.Asset myAsset = GetAsset(); // Assume GetAsset() retrieves an asset

// Apply some in-memory changes
myAsset.SetInMemoryReplacement("modified data");

// Now clear those changes
myAsset.ClearInMemoryReplacement();

// The asset is now back to its original state as stored on disk.