Description
The GetPreviewModel
method attempts to create a preview model for the asset if it is of a type that supports 3D model formats such as FBX or OBJ. This method is useful for generating a visual representation of the asset within the editor, allowing users to see a preview of the model without needing to fully load or compile it.
Usage
To use the GetPreviewModel
method, simply call it on an instance of the Editor.Asset
class. This method does not take any parameters and returns a Sandbox.Model
object if a preview model can be generated. If the asset type does not support preview models, the method may return null
.
Example
// Example usage of GetPreviewModel
Editor.Asset asset = GetAssetSomehow();
Sandbox.Model previewModel = asset.GetPreviewModel();
if (previewModel != null)
{
// Use the preview model, e.g., display it in the editor
}
else
{
// Handle the case where no preview model is available
}