The HasCompiledFile
property of the Editor.Asset
class indicates whether the asset has a compiled file associated with it. This property returns true
if the asset is not just a source file but also has a compiled version available.
The HasCompiledFile
property of the Editor.Asset
class indicates whether the asset has a compiled file associated with it. This property returns true
if the asset is not just a source file but also has a compiled version available.
Use the HasCompiledFile
property to determine if an asset has been compiled. This can be useful when you need to check if an asset is ready for use in its compiled form or if further compilation is necessary.
// Example of checking if an asset has a compiled file Editor.Asset asset = GetAsset(); if (asset.HasCompiledFile) { // The asset has a compiled file // Proceed with operations that require the compiled file } else { // The asset does not have a compiled file // Consider compiling the asset or handling it as a source file }