The IsCached
property indicates whether the asset is currently loaded in memory. This property is useful for determining if an asset is readily available for use without needing to be reloaded from disk or another source.
The IsCached
property indicates whether the asset is currently loaded in memory. This property is useful for determining if an asset is readily available for use without needing to be reloaded from disk or another source.
To check if an asset is loaded, access the IsCached
property on an instance of the Editor.Asset
class. This property returns a boolean value, where true
indicates that the asset is loaded, and false
indicates that it is not.
// Example of checking if an asset is cached Editor.Asset myAsset = GetAsset(); // Assume GetAsset() retrieves an asset bool isAssetCached = myAsset.IsCached; if (isAssetCached) { // Asset is loaded and ready to use // Perform operations with the asset } else { // Asset is not loaded // Consider loading the asset or handling the case where it is not available }