The IsCompiled
property of the Editor.Asset
class indicates whether the asset has been successfully compiled. This boolean property returns true
if the asset is compiled, otherwise it returns false
.
The IsCompiled
property of the Editor.Asset
class indicates whether the asset has been successfully compiled. This boolean property returns true
if the asset is compiled, otherwise it returns false
.
Use the IsCompiled
property to check if an asset has been compiled. This can be useful for determining if further compilation steps are necessary or if the asset is ready for use in its current state.
// Example of checking if an asset is compiled Editor.Asset myAsset = GetAsset(); // Assume GetAsset() retrieves an asset if (myAsset.IsCompiled) { // Asset is compiled, proceed with operations that require a compiled asset Console.WriteLine("The asset is compiled."); } else { // Asset is not compiled, handle accordingly Console.WriteLine("The asset is not compiled."); }