Resource LoadResource()
T LoadResource()
Resource LoadResource( System.Type resourceType )

book_4_sparkGenerated
code_blocksInput

Description

The LoadResource method attempts to load an asset as a resource of an automatically determined type. This method is part of the Editor.Asset class and is used to convert an asset into a usable resource within the Sandbox environment.

Usage

To use the LoadResource method, you need to have an instance of the Editor.Asset class. Call the method on this instance to attempt loading the asset as a resource. The method returns a Sandbox.Resource object if successful.

Example

// Assuming 'asset' is an instance of Editor.Asset
Sandbox.Resource resource = asset.LoadResource();
if (resource != null)
{
    // Successfully loaded the resource
    // Use the resource as needed
}
else
{
    // Handle the failure to load the resource
}