Description
The OverrideThumbnail
method allows you to set a custom thumbnail for an asset in the editor. This can be useful when you want to provide a specific visual representation for an asset that differs from the default or automatically generated thumbnail.
Usage
To use the OverrideThumbnail
method, you need to pass an instance of Editor.Pixmap
that represents the image you want to use as the thumbnail. This method does not return a value.
Example
// Assuming 'asset' is an instance of Editor.Asset and 'customPixmap' is an instance of Editor.Pixmap
asset.OverrideThumbnail(customPixmap);