static ControlWidget TryCreateGenericObjectControlWidget( SerializedProperty property )

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Description

The TryCreateGenericObjectControlWidget method attempts to create a generic control widget for a given serialized property. This method is part of the Editor.ControlWidget class, which is used to edit the value of a single SerializedProperty in the editor.

Usage

To use the TryCreateGenericObjectControlWidget method, pass a SerializedProperty object as the parameter. The method will return an instance of Editor.ControlWidget if the creation is successful, or null if it fails.

Example

// Example usage of TryCreateGenericObjectControlWidget
Sandbox.SerializedProperty myProperty = GetSerializedProperty();
Editor.ControlWidget widget = Editor.ControlWidget.TryCreateGenericObjectControlWidget(myProperty);

if (widget != null)
{
    // Successfully created a control widget
    // You can now use the widget to manipulate the property in the editor
}
else
{
    // Failed to create a control widget
    // Handle the failure case
}