Description
The CurrentTool
property of the EditorToolManager
class provides access to the currently active editor tool within the editor environment. This property is an instance of the EditorTool
class, which represents a tool that can be used to manipulate or interact with objects in the editor.
Usage
To access the current tool being used in the editor, you can simply get the value of the CurrentTool
property. This is useful for determining which tool is currently active and for performing operations based on the active tool's functionality.
Example usage:
EditorTool activeTool = EditorToolManager.CurrentTool;
if (activeTool != null)
{
// Perform operations with the active tool
}
Example
EditorTool activeTool = EditorToolManager.CurrentTool;
if (activeTool != null)
{
// Perform operations with the active tool
}