Description
The AddLogger
method allows you to add a custom logging function to the editor's logging system. This can be useful for capturing and handling log events in a customized manner, such as redirecting logs to a file, displaying them in a custom UI, or filtering specific log messages.
Usage
To use the AddLogger
method, provide a delegate of type System.Action<Sandbox.LogEvent>
that defines how each log event should be processed. This delegate will be called whenever a log event occurs.
Example
// Example of adding a custom logger to capture log events
Editor.EditorUtility.AddLogger(logEvent =>
{
// Custom logic to handle the log event
if (logEvent.Level == LogLevel.Error)
{
// Handle error logs
SaveLogToFile(logEvent);
}
else
{
// Handle other log levels
DisplayLogInUI(logEvent);
}
});
void SaveLogToFile(Sandbox.LogEvent logEvent)
{
// Implementation to save log to a file
}
void DisplayLogInUI(Sandbox.LogEvent logEvent)
{
// Implementation to display log in a custom UI
}