Description
The CopyAssetToDirectory
method is a static utility function provided by the Editor.EditorUtility
class. It allows you to copy an asset from its current location to a specified directory. This method is useful for organizing assets within your project or for creating backups of specific assets.
Usage
To use the CopyAssetToDirectory
method, you need to provide the following parameters:
asset
: The Editor.Asset
object that you want to copy.
directory
: A string
representing the target directory where the asset should be copied.
overwrite
: A bool
indicating whether to overwrite the asset if it already exists in the target directory.
Ensure that the directory path is valid and accessible, and that you have the necessary permissions to write to the target location.
Example
// Example usage of CopyAssetToDirectory
Editor.Asset myAsset = Editor.Asset.Load("path/to/asset");
string targetDirectory = "path/to/target/directory";
bool overwriteExisting = true;
Editor.EditorUtility.CopyAssetToDirectory(myAsset, targetDirectory, overwriteExisting);