Description
The GetAssetFromProject
method is a static method of the Editor.EditorUtility
class. It is used to retrieve an Editor.Asset
from a specified Sandbox.Project
. This method is useful for accessing assets that are part of a project within the Sandbox environment.
Usage
To use the GetAssetFromProject
method, you need to pass a Sandbox.Project
object as a parameter. The method will return the corresponding Editor.Asset
if it exists within the project.
Example
// Example usage of GetAssetFromProject
Sandbox.Project myProject = new Sandbox.Project();
Editor.Asset asset = Editor.EditorUtility.GetAssetFromProject(myProject);
if (asset != null)
{
// Asset found, proceed with operations on the asset
}
else
{
// Handle the case where the asset is not found
}