Description
The LoadProjectSettings<T>
method is a static method of the Editor.EditorUtility
class. It is used to load project settings from a specified file. The method is generic, allowing you to specify the type T
that the settings should be deserialized into.
Usage
To use the LoadProjectSettings<T>
method, you need to provide the filename of the settings file as a string. The method will return an instance of type T
containing the deserialized settings.
Example
// Example usage of LoadProjectSettings<T>
var settings = Editor.EditorUtility.LoadProjectSettings<MySettingsType>("path/to/settings/file.json");
// Assuming MySettingsType is a class that matches the structure of the settings file
public class MySettingsType
{
public string Setting1 { get; set; }
public int Setting2 { get; set; }
}