The OpenControlSheet
method in the Editor.EditorUtility
class is a static method used to open a control sheet for a given serialized object. This method is part of the editor utilities and is designed to facilitate the creation and management of UI elements within the editor environment.
To use the OpenControlSheet
method, you need to provide a SerializedObject
and a parent Widget
. The method will return a Widget
that represents the control sheet.
Here is how you can use the method:
SerializedObject mySerializedObject = new SerializedObject(myObject);
Widget parentWidget = new Widget();
Widget controlSheet = EditorUtility.OpenControlSheet(mySerializedObject, parentWidget);
In this example, mySerializedObject
is the object you want to create a control sheet for, and parentWidget
is the parent widget that will contain the control sheet.