Description
The PlaySound
method in the Editor.EditorUtility
class is a static method used to play a sound within the editor environment. It takes a sound file path and a start time as parameters and returns a SoundHandle
which can be used to control the playback of the sound.
Usage
To use the PlaySound
method, provide the path to the sound file as a string and specify the start time in seconds as a float. The method will return a SoundHandle
that can be used to manage the sound playback, such as stopping or pausing the sound.
Example
// Example usage of PlaySound method
string soundPath = "sounds/my_sound.wav";
float startTime = 0.0f;
// Play the sound and get a handle to control it
SoundHandle soundHandle = Editor.EditorUtility.PlaySound(soundPath, startTime);
// Use the soundHandle to control playback
// soundHandle.Stop(); // To stop the sound
// soundHandle.Pause(); // To pause the sound