static SoundHandle PlaySound( string sound, float startTime )

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Description

The PlaySound method in the Editor.EditorUtility class is a static method used to play a sound within the editor environment. It takes a sound file path and a start time as parameters and returns a SoundHandle which can be used to control the playback of the sound.

Usage

To use the PlaySound method, provide the path to the sound file as a string and specify the start time in seconds as a float. The method will return a SoundHandle that can be used to manage the sound playback, such as stopping or pausing the sound.

Example

// Example usage of PlaySound method
string soundPath = "sounds/my_sound.wav";
float startTime = 0.0f;

// Play the sound and get a handle to control it
SoundHandle soundHandle = Editor.EditorUtility.PlaySound(soundPath, startTime);

// Use the soundHandle to control playback
// soundHandle.Stop(); // To stop the sound
// soundHandle.Pause(); // To pause the sound