The Bind
method in the Editor.GraphicsItem
class is used to create a binding between a graphics item and a specified target. This method returns a Sandbox.Bind.Builder
object, which can be used to further configure the binding.
The Bind
method in the Editor.GraphicsItem
class is used to create a binding between a graphics item and a specified target. This method returns a Sandbox.Bind.Builder
object, which can be used to further configure the binding.
To use the Bind
method, call it on an instance of Editor.GraphicsItem
and pass the name of the target you wish to bind to as a string parameter. The method will return a Sandbox.Bind.Builder
object, which allows for additional configuration of the binding.
// Example of using the Bind method Editor.GraphicsItem graphicsItem = new Editor.GraphicsItem(); Sandbox.Bind.Builder bindBuilder = graphicsItem.Bind("targetName"); // Further configuration can be done using the bindBuilder object // For example, setting up specific properties or events to bind bindBuilder.ToProperty("PropertyName");