void Destroy()

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Description

The Destroy method is used to remove the GraphicsItem from the scene and free any resources associated with it. Once a GraphicsItem is destroyed, it cannot be used or referenced further in the application.

Usage

Call the Destroy method when you need to remove a GraphicsItem from the scene, such as when cleaning up resources or when the item is no longer needed. Ensure that no other parts of your code are attempting to access the item after it has been destroyed.

Example

// Example of using the Destroy method

// Assume 'item' is an instance of GraphicsItem
item.Destroy();

// After calling Destroy, 'item' should not be used further.