Description
The Focusable
property of the GraphicsItem
class indicates whether the item can receive keyboard input. This property is a boolean value, where true
means the item is capable of receiving focus and handling keyboard events, while false
means it cannot.
Usage
To use the Focusable
property, you can simply get or set its value on an instance of GraphicsItem
. Setting this property to true
allows the item to be focusable, enabling it to handle keyboard input. Conversely, setting it to false
will prevent the item from receiving focus.
Example
// Example of setting the Focusable property
GraphicsItem item = new GraphicsItem();
item.Focusable = true; // Enable keyboard input for this item
// Check if the item is focusable
bool canReceiveFocus = item.Focusable;
if (canReceiveFocus)
{
// Perform actions knowing the item can receive keyboard input
}