Description
The ToParent
method in the Editor.GraphicsItem
class is used to convert a position from the local coordinate space of the current graphics item to the coordinate space of its parent item. This is useful when you need to align or position items relative to their parent in a graphical editor or scene.
Usage
To use the ToParent
method, you need to have a Vector2
position that you want to convert from the local space of the current GraphicsItem
to its parent's space. Call the method with the position as the argument, and it will return the converted position.
Example
// Assuming 'graphicsItem' is an instance of Editor.GraphicsItem
Vector2 localPosition = new Vector2(10, 20);
Vector2 parentPosition = graphicsItem.ToParent(localPosition);
// 'parentPosition' now contains the position in the parent's coordinate space.