Vector2 ToParent( Vector2 pos )

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Description

The ToParent method in the Editor.GraphicsItem class is used to convert a position from the local coordinate space of the current graphics item to the coordinate space of its parent item. This is useful when you need to align or position items relative to their parent in a graphical editor or scene.

Usage

To use the ToParent method, you need to have a Vector2 position that you want to convert from the local space of the current GraphicsItem to its parent's space. Call the method with the position as the argument, and it will return the converted position.

Example

// Assuming 'graphicsItem' is an instance of Editor.GraphicsItem
Vector2 localPosition = new Vector2(10, 20);
Vector2 parentPosition = graphicsItem.ToParent(localPosition);

// 'parentPosition' now contains the position in the parent's coordinate space.