float Width { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The Width property of the GraphicsItem class represents the width of the graphical item in the editor. It is a single-precision floating-point value that determines how wide the item is rendered within its parent container or scene.

Usage

To get or set the width of a GraphicsItem, use the Width property. This property is useful when you need to adjust the size of the item programmatically or retrieve its current width for layout calculations.

Example

// Example of setting the width of a GraphicsItem
GraphicsItem item = new GraphicsItem();
item.Width = 150.0f;

// Example of getting the width of a GraphicsItem
float currentWidth = item.Width;

// Use the width in a layout calculation
float newWidth = currentWidth + 20.0f;
item.Width = newWidth;