Vector2 Center { get; set; }

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Description

The Center property of the GraphicsView class in the Editor namespace represents the current center point of the view within the scene. This property is of type Vector2, which typically contains two floating-point values representing the X and Y coordinates of the center point.

Usage

Use the Center property to get or set the current center of the view in the scene. This can be useful for panning or centering the view on a specific point within the scene.

To set the center of the view, assign a new Vector2 value to the Center property. To retrieve the current center, simply access the property.

Example

// Example of setting the center of the GraphicsView
GraphicsView graphicsView = new GraphicsView();

// Set the center of the view to the point (100, 150)
graphicsView.Center = new Vector2(100, 150);

// Retrieve the current center of the view
Vector2 currentCenter = graphicsView.Center;

// Output the current center coordinates
// Note: Avoid using Console.WriteLine in s&box
// Instead, use appropriate logging or debugging methods
// Debug.Log($"Current Center: {currentCenter.X}, {currentCenter.Y}");