Description
The ToScene
method in the Editor.GraphicsView
class is used to convert a position from the view's coordinate system to the scene's coordinate system. This is particularly useful when you need to map user interactions or graphical elements from the view to their corresponding positions in the scene.
Usage
To use the ToScene
method, you need to have an instance of the GraphicsView
class. You can then call the method with a Vector2
parameter representing the position in the view's coordinate system that you want to convert to the scene's coordinate system.
Parameters:
pos
(Vector2): The position in the view's coordinate system that you want to convert.
Returns:
Vector2
: The position in the scene's coordinate system.
Example
// Assuming 'graphicsView' is an instance of Editor.GraphicsView
Vector2 viewPosition = new Vector2(100, 150);
Vector2 scenePosition = graphicsView.ToScene(viewPosition);
// Now 'scenePosition' holds the equivalent position in the scene's coordinate system.