Description
The Size
property of the GraphicsWidget
class represents the dimensions of the widget in a 2D space. It is defined as a Vector2
, which includes both width and height components. This property is virtual, allowing derived classes to override its behavior if necessary.
Usage
Use the Size
property to get or set the dimensions of a GraphicsWidget
. This can be useful for layout management, ensuring that the widget fits within a specific area, or for dynamically adjusting the widget's size based on content or user interaction.
To set the size, assign a new Vector2
value to the property. To retrieve the current size, simply access the property.
Example
// Example of setting the Size property of a GraphicsWidget
GraphicsWidget widget = new GraphicsWidget();
widget.Size = new Vector2(200, 100); // Set the widget size to 200x100
// Example of getting the Size property
Vector2 currentSize = widget.Size;
Console.WriteLine($"Widget Size: {currentSize.x}x{currentSize.y}");