Widget Widget { get; set; }

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Description

The Widget property of the GraphicsWidget class provides access to the underlying Editor.Widget instance associated with this graphics widget. This property is essential for interacting with the widget's graphical representation and behavior within the editor environment.

Usage

To use the Widget property, you must first have an instance of the GraphicsWidget class. Once you have this instance, you can access the Widget property to manipulate or retrieve information about the widget's graphical interface.

Example usage:

GraphicsWidget myGraphicsWidget = new GraphicsWidget();
Editor.Widget myWidget = myGraphicsWidget.Widget;
// Now you can use myWidget to perform operations specific to the widget.

Example

GraphicsWidget myGraphicsWidget = new GraphicsWidget();
Editor.Widget myWidget = myGraphicsWidget.Widget;
// Now you can use myWidget to perform operations specific to the widget.