Description
The Create
method is a static method of the Editor.InspectorWidget
class. It is used to create an instance of an InspectorWidget
for a given SerializedObject
. This method is particularly useful in the context of the s&box game engine's editor, where developers need to inspect and manipulate serialized data objects.
Usage
To use the Create
method, you need to pass a SerializedObject
as a parameter. This object represents the data you want to inspect or edit in the editor. The method returns an InspectorWidget
instance that can be used to interact with the serialized data.
Ensure that the SerializedObject
you pass is properly initialized and contains the data you wish to inspect. The returned InspectorWidget
can then be added to the editor's UI for user interaction.
Example
// Example of using the Create method to generate an InspectorWidget
// Assume 'serializedObject' is a valid SerializedObject instance
Sandbox.SerializedObject serializedObject = new Sandbox.SerializedObject();
// Create an InspectorWidget for the serialized object
Editor.InspectorWidget inspectorWidget = Editor.InspectorWidget.Create(serializedObject);
// The inspectorWidget can now be used within the editor to inspect the serializedObject