string Icon { get; set; }

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Description

The Icon property of the MapClass class represents the icon associated with a map entity in the editor. This icon is typically a material that visually represents the entity within the editor interface.

Usage

To use the Icon property, you can get or set the icon material for a specific map entity. This is useful for customizing the appearance of entities in the map editor, making it easier to identify them visually.

Example

// Example of setting the Icon property for a MapClass instance
MapClass myMapClass = new MapClass();
myMapClass.Icon = "materials/icons/my_icon.vmat";

// Example of getting the Icon property
string iconMaterial = myMapClass.Icon;
// Use iconMaterial as needed, e.g., display it in the editor UI