Description
The IsCableClass
property indicates whether the current MapClass
instance represents a cable entity. Cable entities are designed to appear in the Path Tool within the map editor, allowing for the creation and manipulation of cable-like structures in the game environment.
Usage
Use the IsCableClass
property to determine if a MapClass
instance is a cable entity. This can be useful when iterating over multiple map classes and you need to perform specific operations on cable entities.
Example
// Example of checking if a MapClass is a cable entity
MapClass mapClassInstance = new MapClass();
if (mapClassInstance.IsCableClass)
{
// Perform operations specific to cable entities
// For example, add to a list of cable entities
cableEntitiesList.Add(mapClassInstance);
}