bool IsCableClass { get; set; }

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Description

The IsCableClass property of the MapClass class indicates whether the entity is a cable entity. Cable entities are designed to appear in the Path Tool within the map editor, allowing for the creation and manipulation of cable-like structures in the game environment.

Usage

Use the IsCableClass property to determine if a particular MapClass instance represents a cable entity. This can be useful when iterating over multiple map classes and you need to apply specific logic or rendering for cable entities.

Example

// Example of checking if a MapClass instance is a cable entity
MapClass mapClassInstance = new MapClass();

if (mapClassInstance.IsCableClass)
{
    // Perform operations specific to cable entities
    // For example, add to a list of cable entities for further processing
    cableEntitiesList.Add(mapClassInstance);
}