Description
The Outputs
property of the MapClass
class provides a list of outputs associated with this map entity class. Outputs are events that the entity can trigger, often used in game logic to interact with other entities or systems within the game environment.
Usage
To access the outputs of a MapClass
instance, simply use the Outputs
property. This property returns a List<Output>
, where each Output
represents a specific event that can be triggered by the entity.
Example usage:
var mapClass = new MapClass();
List<Output> outputs = mapClass.Outputs;
foreach (var output in outputs)
{
// Process each output
Console.WriteLine(output.Name);
}
Example
var mapClass = new MapClass();
List<Output> outputs = mapClass.Outputs;
foreach (var output in outputs)
{
// Process each output
Console.WriteLine(output.Name);
}