List<Output> Outputs { get; set; }

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Description

The Outputs property of the MapClass class provides a list of outputs associated with this map entity class. Outputs are events that the entity can trigger, often used in game logic to interact with other entities or systems within the game environment.

Usage

To access the outputs of a MapClass instance, simply use the Outputs property. This property returns a List<Output>, where each Output represents a specific event that can be triggered by the entity.

Example usage:

var mapClass = new MapClass();
List<Output> outputs = mapClass.Outputs;

foreach (var output in outputs)
{
    // Process each output
    Console.WriteLine(output.Name);
}

Example

var mapClass = new MapClass();
List<Output> outputs = mapClass.Outputs;

foreach (var output in outputs)
{
    // Process each output
    Console.WriteLine(output.Name);
}