void SetMaterial( Material material )

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Description

The SetMaterial method is used to assign a specific material to the mesh represented by the MapMesh class. This method is part of the Editor.MapDoc.MapMesh class, which is a component of the Hammer map editor in s&box. The method takes a single parameter of type Sandbox.Material, which specifies the material to be applied to the mesh.

Usage

To use the SetMaterial method, you need to have an instance of the MapMesh class. You can then call this method on the instance, passing in the desired Material object. This will update the mesh's material to the one specified.

Example

// Assume 'mapMesh' is an instance of Editor.MapDoc.MapMesh
// and 'newMaterial' is an instance of Sandbox.Material

mapMesh.SetMaterial(newMaterial);