void SetMaterial( Material material )

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Description

The SetMaterial method is used to assign a specific Material to the MapMesh object. This method allows you to change the appearance of the mesh by applying a new material, which can affect the texture, color, and other visual properties of the mesh.

Usage

To use the SetMaterial method, you need to have an instance of MapMesh and a Material object that you want to apply to the mesh. Call the method on the MapMesh instance and pass the Material as a parameter.

Example

// Assume 'mapMesh' is an instance of MapMesh and 'newMaterial' is an instance of Material
mapMesh.SetMaterial(newMaterial);