Description
The SetMaterial
method is used to assign a specific material to the mesh represented by the MapMesh
class. This method is part of the Editor.MapDoc.MapMesh
class, which is a component of the Hammer map editor in s&box. The method takes a single parameter of type Sandbox.Material
, which specifies the material to be applied to the mesh.
Usage
To use the SetMaterial
method, you need to have an instance of the MapMesh
class. You can then call this method on the instance, passing in the desired Material
object. This will update the mesh's material to the one specified.
Example
// Assume 'mapMesh' is an instance of Editor.MapDoc.MapMesh
// and 'newMaterial' is an instance of Sandbox.Material
mapMesh.SetMaterial(newMaterial);