Angles Angles { get; set; }

robot_2Generated
code_blocksInput

Description

The Angles property of the MapNode class represents the Euler angles of the map node. Euler angles are used to describe the orientation of the node in 3D space, typically in terms of pitch, yaw, and roll.

Usage

To access or modify the orientation of a MapNode, use the Angles property. This property is of type Angles, which allows you to get or set the node's orientation in terms of Euler angles.

Example

// Example of accessing and setting the Angles property of a MapNode

// Assume mapNode is an instance of MapNode
MapNode mapNode = new MapNode();

// Get the current angles
Angles currentAngles = mapNode.Angles;

// Set new angles
mapNode.Angles = new Angles(30, 45, 60);