Angles Angles { get; set; }

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Description

The Angles property of the MapNode class represents the Euler angles of the map node. Euler angles are used to describe the orientation of the node in 3D space, typically in terms of pitch, yaw, and roll. This property allows you to get or set the orientation of the map node using these angles.

Usage

To use the Angles property, you can access it directly from an instance of the MapNode class. You can read the current angles or assign new angles to change the node's orientation.

Example

// Example of accessing and modifying the Angles property of a MapNode

// Assume mapNode is an instance of MapNode
MapNode mapNode = new MapNode();

// Get the current angles
Angles currentAngles = mapNode.Angles;

// Output the current angles
// Console.WriteLine(currentAngles);

// Set new angles
mapNode.Angles = new Angles(30, 45, 60);

// Verify the change
// Console.WriteLine(mapNode.Angles);