The Angles
property of the MapNode
class represents the Euler angles of the map node. Euler angles are used to describe the orientation of the node in 3D space, typically in terms of pitch, yaw, and roll.
The Angles
property of the MapNode
class represents the Euler angles of the map node. Euler angles are used to describe the orientation of the node in 3D space, typically in terms of pitch, yaw, and roll.
To access or modify the orientation of a MapNode
, use the Angles
property. This property is of type Angles
, which allows you to get or set the node's orientation in terms of Euler angles.
// Example of accessing and setting the Angles property of a MapNode // Assume mapNode is an instance of MapNode MapNode mapNode = new MapNode(); // Get the current angles Angles currentAngles = mapNode.Angles; // Set new angles mapNode.Angles = new Angles(30, 45, 60);