Vector3 Position { get; set; }

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Description

The Position property of the MapNode class represents the world position of this map node. It is a Vector3 type, which means it contains three-dimensional coordinates (x, y, z) that define the node's location in the world space.

Usage

To access or modify the position of a MapNode, you can use the Position property. This property is public and non-static, meaning it can be accessed on an instance of MapNode.

Example usage:

MapNode node = new MapNode();
Vector3 currentPosition = node.Position; // Get the current position
node.Position = new Vector3(10, 20, 30); // Set a new position

Example

MapNode node = new MapNode();

// Accessing the current position of the node
Vector3 currentPosition = node.Position;

// Setting a new position for the node
node.Position = new Vector3(10, 20, 30);