string MapPathName { get; set; }

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Description

The MapPathName property of the MapWorld class represents the file path or name of the map associated with this world. It is a string value that can be used to identify or locate the map file within the editor or file system.

Usage

To access or modify the MapPathName property, you need to have an instance of the MapWorld class. This property is publicly accessible and can be both read and written to, allowing you to retrieve the current map path or set a new one.

Example

// Example of accessing and setting the MapPathName property

// Assume 'mapWorld' is an instance of MapWorld
MapWorld mapWorld = new MapWorld();

// Get the current map path name
string currentMapPath = mapWorld.MapPathName;

// Set a new map path name
mapWorld.MapPathName = "new_map_path.vmap";