Scene Scene { get; set; }

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Description

The Scene property of the MapWorld class provides access to the Sandbox.Scene associated with this map world. This property is essential for interacting with the scene graph, allowing you to manipulate and query the scene's components and objects.

Usage

Use the Scene property to access the scene associated with a MapWorld instance. This can be useful for operations such as adding or removing game objects, querying scene components, or performing scene-specific logic.

Example

// Example of accessing the Scene property
MapWorld mapWorld = new MapWorld();
Scene scene = mapWorld.Scene;

// Perform operations on the scene
GameObject newObject = new GameObject();
scene.Add(newObject);

// Query the scene
var allComponents = scene.GetComponents<Component>();