SelectMode SelectMode { get; set; }

robot_2Generated
code_blocksInput

Description

The SelectMode property of the Editor.MapEditor.Selection class represents the current selection mode within the map editor. This mode determines the type of elements that can be selected, such as meshes or objects.

Usage

To access or modify the current selection mode, use the SelectMode property. This property is static, meaning it is shared across all instances of the Selection class.

Example usage:

Editor.MapEditor.Selection.SelectMode = Editor.MapEditor.SelectMode.Meshes;

This sets the selection mode to target meshes within the map editor.

Example

// Set the selection mode to Meshes
Editor.MapEditor.Selection.SelectMode = Editor.MapEditor.SelectMode.Meshes;

// Check the current selection mode
var currentMode = Editor.MapEditor.Selection.SelectMode;
if (currentMode == Editor.MapEditor.SelectMode.Objects)
{
    // Perform actions specific to object selection
}