Description
The ExtrudeSelection
method in the EdgeTool
class is used to extrude selected mesh edges along a specified direction. This method is part of the Editor.MeshEditor
namespace and is designed to manipulate mesh geometry by extending the selected edges in the direction of the provided vector.
Usage
To use the ExtrudeSelection
method, you need to have an instance of the EdgeTool
class. Call the method with a Vector3
parameter that specifies the direction and magnitude of the extrusion. The method returns a list of MeshFace
objects that represent the newly created faces as a result of the extrusion.
Example
// Assuming 'edgeTool' is an instance of EdgeTool
Vector3 extrusionDirection = new Vector3(1.0f, 0.0f, 0.0f); // Extrude along the x-axis
List<MeshFace> newFaces = edgeTool.ExtrudeSelection(extrusionDirection);
// Process the new faces as needed
foreach (var face in newFaces)
{
// Perform operations on each new face
}