void OnUpdate()

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Description

The OnUpdate method is a virtual method in the Editor.MeshEditor.EdgeTool class. It is designed to be called every frame to update the state of the edge tool during its operation. This method is part of the mesh editing toolset, specifically for manipulating mesh edges by moving, rotating, or scaling them.

Usage

Override the OnUpdate method in a derived class to implement custom behavior that should occur every frame while the edge tool is active. This could include updating the tool's visual representation, handling user input, or modifying the mesh based on the current tool state.

Example

public class CustomEdgeTool : Editor.MeshEditor.EdgeTool
{
    public override void OnUpdate()
    {
        // Custom update logic for the edge tool
        // For example, handle user input or update tool visuals
    }
}