The Handle
property of the MeshVertex
struct provides access to the HalfEdgeMesh.VertexHandle
associated with this vertex. This handle is used to uniquely identify and manipulate the vertex within the mesh structure.
The Handle
property of the MeshVertex
struct provides access to the HalfEdgeMesh.VertexHandle
associated with this vertex. This handle is used to uniquely identify and manipulate the vertex within the mesh structure.
Use the Handle
property to retrieve the vertex handle for operations that require direct manipulation or querying of the mesh's vertex data. This property is particularly useful when working with complex mesh editing tasks where precise control over vertex elements is necessary.
// Example of accessing the Handle property of a MeshVertex MeshVertex vertex = new MeshVertex(); HalfEdgeMesh.VertexHandle vertexHandle = vertex.Handle; // Use the vertexHandle for further operations // Example: Check if the vertex handle is valid if (vertexHandle.IsValid) { // Perform operations with the valid vertex handle }