static void ActivateSubTool()

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Description

The ActivateSubTool method is a static method of the RotateTool class within the Editor.MeshEditor namespace. This method is used to activate the sub-tool associated with the rotation functionality in the mesh editor. It is decorated with the Editor.ShortcutAttribute, which allows it to be triggered using a keyboard shortcut.

Usage

To use the ActivateSubTool method, ensure that the RotateTool is part of your mesh editing workflow. This method does not take any parameters and does not return a value. It is designed to be called when you need to activate the rotation sub-tool, typically in response to a user action such as a keyboard shortcut.

The method is associated with the shortcut e when the Editor.SceneViewportWidget is focused, as specified by the Editor.ShortcutAttribute.

Example

// Example of how to activate the RotateTool's sub-tool
// This would typically be triggered by a user action, such as a keyboard shortcut
Editor.MeshEditor.RotateTool.ActivateSubTool();