Vector2 OutputPosition { get; set; }

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Description

The OutputPosition property of the Connection class in the Editor.NodeEditor namespace represents the position of the output point of a connection in a node editor. This property is of type Vector2, which typically holds the x and y coordinates of the output position in the editor's coordinate space.

Usage

Use the OutputPosition property to get or set the position of the output point of a connection in a node editor. This can be useful for aligning connections or for custom rendering logic that depends on the position of the connection's output.

Example

// Example of accessing the OutputPosition property

// Assuming 'connection' is an instance of Editor.NodeEditor.Connection
Vector2 outputPos = connection.OutputPosition;

// Set a new position for the output
connection.OutputPosition = new Vector2(100.0f, 200.0f);