Description
The Deconstruct
method is a member of the FilterPart
struct within the Editor.NodeEditor
namespace. This method is used to deconstruct a FilterPart
instance into its constituent parts, specifically the Modifier
and Value
properties. This allows for easy extraction and assignment of these properties to separate variables.
Usage
To use the Deconstruct
method, you need to have an instance of FilterPart
. You can then call the method to deconstruct the instance into its Modifier
and Value
components. This is particularly useful in scenarios where you want to work with these components separately.
Note that the method uses out
parameters, so you must provide variables to store the extracted values.
Example
// Example of using the Deconstruct method
// Assume we have a FilterPart instance
FilterPart filterPart = new FilterPart();
// Variables to hold the deconstructed values
FilterModifier modifier;
string value;
// Deconstruct the FilterPart instance
filterPart.Deconstruct(out modifier, out value);
// Now, modifier and value hold the respective parts of the FilterPart instance