Description
The IsConnected
property of the PlugOut
class in the Editor.NodeEditor
namespace indicates whether the plug-out is currently connected to any other node. This property is useful for determining the connection status of a plug-out within a node editor environment.
Usage
To check if a PlugOut
instance is connected, simply access the IsConnected
property. This property returns a bool
value: true
if the plug-out is connected, and false
otherwise.
Example
// Example of using the IsConnected property
PlugOut plugOut = new PlugOut();
// Check if the plug-out is connected
bool isConnected = plugOut.IsConnected;
if (isConnected)
{
// Perform actions when the plug-out is connected
// e.g., update UI, process data, etc.
}
else
{
// Handle the case when the plug-out is not connected
// e.g., prompt user to connect, disable certain features, etc.
}